AI product · Product strategy · Experience design · 2026
Vaniloom
AI fan-fiction platform · product rethink
ProductAn AI fan-fiction product that stalled in its first round. I helped rethink who it’s for, what it should be, and how writing with it should feel.
- Product
- Vaniloom, an AI platform for fan fiction, powered by FicQuill
- My role
- Product strategy, experience design and AI design: positioning, creative philosophy, interaction model, model input/output structure and data design, community features
- Team
- Vaniloom founding team
- Year
- 2026
Context
What Vaniloom is
Vaniloom is an AI platform for fan fiction, built for readers and writers whose tastes are too niche for the mainstream: the rare pairing, the obscure fandom, the trope nobody else is writing.
Under the hood is FicQuill, a system that breaks a story idea into modular, reusable “assets” (characters, tropes, settings, beats) that snap together like building blocks. The team’s core insight was a good one: writing is rarely starting from zero. It is choosing, combining and inventing within constraints.
Problem
Why the first round failed
The first version misread its users. It treated women who write fan fiction with AI as people who just want spicy content on demand, and it optimized for output.
That isn’t what they want. They don’t want more content, and they don’t want explicit content. They want writing itself to be more fun, with AI making the process richer, not doing it for them.
Two more problems sat on top of that: a product that looked like any other AI writing tool, with no reason to choose it over a general chatbot, and a widespread belief in fandom that AI writing is plagiarism.
不是产出内容,而是让写作的过程更有乐趣。
“Not more content. More joy in the writing.”
The new creative brief01 · Positioning
Not a tool, not a platform: both
Fan fiction has platforms, like AO3, where people read, share and gather. AI fiction has tools, which generate text and stop there. Vaniloom shouldn’t pick a side. It should merge the two.
The tool is the front door: it’s useful on its own and travels well to other platforms. The platform is where the value lives. Think of how Soda Music combined a short-video feed with a music player.
That also settles the question of how to compete with ChatGPT: we don’t. The money isn’t in the tool, it’s in the community, through a positive loop closer to tipping a livestreamer, which fits a fandom culture where people already create out of love.
The tool draws writers in and makes writing fun.
Work goes out to TikTok, X, Instagram and Discord.
Readers follow it back to the platform.
Readers back the writers they love, and new writers start creating.
02 · Creative philosophy
From typing prompts to playing with nodes
The fix for the stereotype and the plagiarism stigma isn’t a slogan. It’s the process. Instead of a blank box where you type a prompt and get a finished story back, writing becomes a node-based game.
Each node is a creative decision the writer makes: who the characters are, which trope, what setting, what happens next. The AI fills in around those choices, and the writer’s hand stays visible at every step.
Writing this way feels less like asking a machine to write and more like building something. That makes it more fun, and it makes the work clearly the writer’s own.
The goal is the pleasure of the process, not the word count.
Every story is a trail of the writer’s own choices.
Structure comes from the writer; AI supports, it doesn’t replace.

Design principles
The AI writing tools are always one step away, wherever you are.
Show what’s needed, when it’s needed, so the screen never feels overloaded.
Notion-clean for building, Medium-like for reading.
Generating, saving and publishing states are always visible.
03 · Community
Make it easy to share, and give people a reason to come back
Fans already share everywhere, so the product should help them do it beautifully.
One tap turns a story into a shareable card for TikTok, X, Instagram or Discord: a journal-style card with the full text, or a short “story name card.”
Templates for each type, with randomly mixed elements, so every card looks good with no design work.
Text becomes an image and goes straight to the platform of your choice.
Themed writing challenges like a “Horror Box,” and relay prompts: here’s a scene, what would your OC do?
“The Itch” turns the events idea into a daily ritual: one line of premise, like a single-sentence trope, and the community turns it into full stories before midnight.

04 · AI & data
Designing what goes in, and what comes out
Good writing from a model starts with good structure. I designed the model’s input and output structure and the data behind it, so that what the AI writes holds up: in character, on voice, and worth keeping.
In Advanced mode the structure is visible to the writer: each field they fill in maps to a part of the model’s input.
The choices a writer makes in each node go to the model as structured context, not one long free-form prompt.
Output comes back in a defined shape, so it can be checked, edited and passed on to the next node.
Characters, tropes and story assets are stored as consistent, reusable data, so a story stays coherent from start to finish.
Clear structure on both ends means fewer generic, off-tone passages and more writing that sounds like the writer.
Product
The original screens
Credits
- Product
- Vaniloom and FicQuill, by the Vaniloom founding team
- My contribution
- Product repositioning, creative philosophy, node-based input concept, model input/output structure and data design, community and sharing features
- Year
- 2026
AI 产品 · 产品策略 · 体验设计 · 2026
Vaniloom
AI 同人创作平台 · 产品重塑
产品一个第一轮受挫的 AI 同人产品。我参与重新思考:它为谁而做、它应该是什么,以及用它写作应该是什么感觉。
- 产品
- Vaniloom,由 FicQuill 驱动的 AI 同人创作平台
- 我的角色
- 产品策略、体验设计与 AI 设计:产品定位、创作理念、交互模式、模型输入输出结构与数据设计、社区功能
- 团队
- Vaniloom 创始团队
- 年份
- 2026
背景
Vaniloom 是什么
Vaniloom 是一个面向同人/二创的 AI 平台,服务那些口味小众、在主流里找不到想看内容的读者和创作者:冷门 CP、小众 fandom、没人写的那个梗。
它的底层是 FicQuill:把一个故事创意拆解成可复用的模块化“资产”(角色、梗、世界观、剧情节拍),像搭积木一样组装。团队的核心洞察很好:创作很少从零开始,而是在约束中做选择、组合与一部分创新。
问题
第一轮为什么失败
第一版误读了用户。它把用 AI 写同人的女性用户理解成只想按需获得软色情内容的人,并围绕“产出”去优化产品。
但这不是她们想要的。她们要的不是更多内容,也不是色情内容,而是让写作本身更有乐趣:AI 让创作过程更丰富,而不是替她们写完。
在此之上还有两个问题:产品看起来和其他 AI 写作工具没有区别,用户没有理由放弃通用聊天机器人来用它;而在同人圈里,“AI 写作就是剽窃”的印象根深蒂固。
不是产出内容,而是让写作的过程更有乐趣。
“Not more content. More joy in the writing.”
新的创作理念01 · 产品定位
不是工具,也不是平台:而是两者兼并
同人有平台,比如 AO3,人们在那里阅读、分享、聚集;AI 写作有工具,生成文字之后就结束了。Vaniloom 不该二选一,而应该把两者兼并。
工具是入口:它本身好用,也能顺畅地流向其他平台;平台才是价值所在。就像汽水音乐把短视频和音乐播放器结合在一起。
这也回答了“怎么和 GPT 竞争”的问题:我们不和它竞争。赚钱点不在工具,而在社区,形成一个类似直播打赏的正向循环,也正契合同人女“为爱发电”的用户特点。
工具吸引创作者进来,让写作变得有趣。
作品流向 TikTok、X、Instagram 和 Discord。
读者顺着作品回到平台。
读者支持喜欢的创作者,新的创作者开始动笔。
02 · 创作理念
从输入提示词,到玩节点
去除刻板印象、扭转“AI 写作是剽窃”的印象,靠的不是口号,而是使用过程本身。与其给一个空白输入框、输入提示词、拿回一篇写好的故事,不如把写作变成一个节点式的游戏。
每个节点都是创作者做出的一个创作决定:角色是谁、用什么梗、在什么世界观里、接下来发生什么。AI 围绕这些选择去补全,创作者的痕迹在每一步都清晰可见。
这样写作,不像是在让机器替你写,而更像是在搭建一件属于自己的作品。它更有乐趣,也让作品明确属于创作者本人。
目标是过程的乐趣,而不是字数。
每个故事都是创作者自己一连串选择的痕迹。
结构来自创作者;AI 辅助,而不是取代。

设计原则
AI 生成工具始终易于访问,无论用户在哪个页面。
按需展示,避免功能过载。
创作时像 Notion 一样简洁,阅读时像 Medium 一样舒服。
生成、保存、发布的状态始终清晰可见。
03 · 社区
让分享变得容易,也给人回来的理由
同人用户本来就在到处分享,产品要做的是帮她们分享得更好看。
一键把故事变成适合 TikTok、X、Instagram、Discord 分享的卡片:小手帐式的全文卡片,或简短的“故事名片”。
按类别设计模板,随机搭配元素,不需要任何设计功夫也能好看。
文字变成图片,直接跳转发布到想去的平台。
比如“恐怖盒子”这样的主题写作;或者给出一个情景,让大家接龙:你的 OC 在这里会做什么?
“The Itch” 把小活动变成每天的仪式:给出一句话设定,比如一句话讲完的梗概,社区在当天午夜前把它写成完整的故事。

04 · AI 与数据
设计输入什么,也设计输出什么
模型写得好,前提是结构设计得好。我负责了 AI 模型的输入与输出结构,以及背后的数据设计,确保生成文字的质量:符合角色、符合语气,值得留下。
在 Advanced 模式里,结构对创作者是可见的:她填写的每一个字段,都对应模型输入的一部分。
创作者在每个节点做出的选择,以结构化上下文的形式交给模型,而不是一大段自由提示词。
输出按照既定结构返回,可以被检查、编辑,并传给下一个节点。
角色、梗与故事资产以一致、可复用的数据存储,让一个故事从头到尾保持连贯。
两端都有清晰的结构,空泛、跑调的段落更少,写出来的文字更像创作者自己。
产品
原始界面
署名
- 产品
- Vaniloom 与 FicQuill,Vaniloom 创始团队
- 我的贡献
- 产品重新定位、创作理念、节点式输入概念、模型输入输出结构与数据设计、社区与分享功能
- 年份
- 2026

